Start

Arena

End

Player Base

Over

Player Death

Aberration

  • Game Type:3D Versus Multiplayer Game
  • Language:C#
  • Team size:4 Programmers
  • Development Time:4 Months
  • IDE / Engine:Visual Studio 2015 & Unity
  • Specialty:Online Multiplayer

Description

2 Teams play in a zero gravity arena against each other. The goal is to shoot/push the enemy forces into the deadzones.
For each death the enemy team gains one point.The team with the most points in the end wins.

To move around and shoot the player has 2 different types of bullets, a drive nozzle and a grappling hook. The drive nozzle has only a limited amount of energy before it has to reload, but the recoil of the bullets can also be used to maneuver through the level. When the player dies, he respawns in his base.

Trailer

Screenshots

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